Thursday, January 20, 2011

Carrying out the GAME Plan

If I am to carry out my GAME plan according to my standards: a) facitating and inspiring student learning and creativity, and b) designing and developing digital-Age learning experiences and assessments, I would need resources that would enhance students´ creativity, motivation, through the use of digital tools. This has me really thinking about what to do!

I would like my students to work collaboratively in groups to develop a documentary on Carnival celebrations in Trinidad and Tobago, which will take place in March. There is an abundance of information both in magazines, newspapers, books and online resources about Carnival celebrations. Students can go online to view online articles from local newspapers and magazines about past Carnival activities, and also visit websites like the Tourism Development Corporation, NALIS (National Library Services), Wikipedia, and other reliable websites that are available.

Students can use a video recorder or digital camera to film aspects of the documentary, for example, a live performance from a Carnival character, or a school concert, and include still images into their presentation. The GAME Plan will begin with the students and teacher setting goals for what we want to achieve and learn from the activity, for example, are we learning about the historical context of Carnival, the characters involved, and the different aspects involved in producing Carnival, the social and economic benefits that are derived from the celebrations? Next, to begin taking action to accomplish these goals, we would have to find out how to film and produce a documentary, what are the steps to be taken, and then plan how it would be done, set parameters and achievement targets. We would need to consult with a member/s from a production company or the local television station, for example, GAYELLE, which is nearby to the school. Students would then be exposed to filming a production, before beginning to produce the documentary.

2 comments:

  1. Pauline, your idea about using Carnival celebrations as a topic for your students project is great! This is something that is real world learning for them as it is a part of their culture. I think you are right about addressing different aspects of the celebration. Students need to understand the meaning and beginnings of Carnival as well as the modern day aspects of production and performers. My students only know Mardi Gras as a week of 'celebration' in New Orleans, but they do not know of its religious orientation or the concept of Fat Tuesday and Ash Wednesday. Your project will really capture the students and keep them engaged! They will be so proud to display their work. Maybe they could record their hard work by creating a web site with different pages for different aspects of the project (origin, costumes, production, etc.). Good luck with your project. I think your students are going to love it!

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  2. In a day in age where video can be done from a flip phone to a cell phone can provide the opportunity for students to be creative in taking live video everywhere. This is a powerful tool and I believe students can and will expand their understanding of new knowledge when do so. The goals you will set up will not only give expectations but also create a deep respect of what they will be learning and hold dear as they continue in their education. What a great experience for students to encounter. The activities look very engaging and exciting. It would be great to be one of your students and be able to participate in this project. Best of luck!

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